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By:   ericgu
Love the movie so much! Here is a personal work of Avatar animation I made recently to mimic the Nike freestyle series. The avatar model was built based on my own face.The main tools used for this animation includes maya, zbrush, photoshop,mentalray, AE, Premiere. Thanks for watching!
Views    2917   |   Rate   
 



 

By:   muttleymark
A ice age style baby dino. Modelled in LIghtwave , textured in Zbrush and animated in Messiah.
Views    1096   |   Rate   
 



 

By:   muttleymark
A cartoon zebra gallop cycle. Modelled and animated in Maya. Textured in Zbrush and Photoshop. ( A coupla weight issues but nowt to serious)
Views    193   |   Rate   
 



 

By:   muttleymark
Low Ploy Wolf. Modelled and animated in Lightwave. Textures created in Z brush and Photoshop.
Views    126   |   Rate   
 



 

By:   DreamySmiles
Once upon a time in 1984.04.03 there was a young photographer who decided to try a whole new thing photo-layered photography. And thats how a Photoshop was born.
Views    188   |   Rate   
 



 

By:   carrjuw
This is the trailer for our upcoming movie G.U.STUFF. It's the second time we animate in a student projectWas very funny and heavy to work on it. All stuff created in Cinema 4D, ZBrush and Aftereffects. Comments are welcome
Views    63   |   Rate   
 



 

By:   reticom films
Reticom films presents a Thiago Micalopulos animated flick In a not so distant future, Bruce Wayne, retired of his vigilante duties, is tormented by his avenging alter ego to comeback to the streets and fight a new breed of criminal that are terrorizing Gotham City...
Views    2833   |   Rate   
 



 

By:   Betamaxxxxx
Competition:  Sesame Street  |  Rank: 228
A donkey tries his best to impress a unicorn, but forgets one little thing.
Views    449   |   Rate   
 



 

By:   DanTertell
This started as a school project that I kept working on after school. It's all After Effects except for the end ghost logo which I modeled in zbrush and colored in Cinema 4D.
Views    55   |   Rate   
 



 

By:   wwwselwycom
Competition:  aniBoom Awards 2008
This is my Digital Sculpting Reel 08. The characters were created with ZBrush and rendered in 3ds Max. It was great fun bringing the sculptures to life, based on initial sketches over sculpting to the final rendering.
Views    620   |   Rate   
 
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